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Messages - sparki (Jonos Manderly)

Pages: [1]
1
Basics / Re: AvA is coming - Part 3
« on: December 19, 2013, 02:41:23 pm »
Since I brought in Caiden the Underling.. I have 21 Swords.  I've been gearing up for the phase in the mannor that I posted yesterday (in the goals section). I realize that I posted that yesterday and many you have been making your different way for a while... that is fine, they will all still be very useful.

Attack Only (rare or higher): 9 Swords

Merchant: 1 (R18)
Charlatan: 1 (R18)
Corruptor: 1 (R17)

Agent: 1 (R19)
Sabo: 1 (R18)
Thief: 1 (R18)

Protector: 1 (R18)
Vanguard: 1 (R11 - Caiden)
Skirmisher: 1 (R17)

Available for Defense (uncommon or lower): 12 Swords

Merchant: 1 (R18)
Charlatan: 3 (R16, R15, R13)
Corruptor: NONE

Agent: 1 (R13)
Sabo: 1 (R14)
Thief: 2 (R15, R10)

Protector: NONE
Vanguard: 3 (R18, R15, R12)
Skirmisher: 1 (R15)

2
Basics / Re: Best chart for adventuring, Resources and Crafting
« on: December 19, 2013, 11:57:07 am »
Awesome Chart, we need to combine that with the Adventure drop chart (add in a column in yours) so that it is easier to know which "Adventure I" to do for say the Grand Heavy Coinage (the lvl 71 adventure):

https://docs.google.com/spreadsheet/ccc?key=0AqbTI1bJjVKodDh6YklnYkRoLTMzZ3pobWVUVjhpSFE#gid=0

3
Basics / Re: AvA is coming - Part 2
« on: December 17, 2013, 02:58:50 pm »
Level 172:

332/327/327:  Atks are all near 50%. Defs near 25%

4
Basics / Re: A Study on Percent vs Stats: A guide to better AvA Garrisons
« on: December 16, 2013, 10:45:18 pm »
AVA DEFENSE PLAN:

Everyone plan to garrison at least 2 SS, more is suggested so you can cover more camps -- so that you may swap them out if something happens (they take damage) --  If you can muster more go for it. But 2 is would we would appreciate for a minimum for each member to have available to garrison.

Of these garrisoned ss, you will want them to be your BEST common or uncommon swords... boost the crap out of them if you can. If they die, they will cost less to replace (1200 or 2000 silver) than the others... and since we will no doubt be spam attacked, there is good reason to believe that they will die (even if they are peerless), thus the 30 extra skill points are meaningless.  Percentage based "scrappers" are also more important than the 30 extra points a peerless might bring to the fight.

There are 5 harmful actions that we need defended: Fight, Harass, Swindle, Sabo, Steal... If we can garrison the correct way to defend against each type of harmful action... that would be ideal.  This will require you to rotate ss in and out based on the situation.  You will need to keep tabs on our defensive layout we post here on the forum and in the Message of the Day.

Now what to equip them with.  We must discuss what being a scrapper based defense means for our strategy and what gear is best to outfit your defenseive scrapper. You will need different DEFENSIVE gear to cover all 5 harmful actions.  Even if you can't get an SS for each harmful action, swapping gear will help (in a pinch a Fighter can be equipped with defensive harass gear).

WHAT THEY WILL DEFEND AGAINST & WHAT YOU WILL NEED

Lets face it, someone wants to barter, bribe, aid, or spy us.. we won't care to much.  No sense in putting in ss to defend against friendly attacks... if you lose a barter "attack", you take no damage.  SO these are the attacks we will need to defend:

WEAPONS
There are not to many scrapper weapons that will help: Weapons % is attack only, your garrisoned SS will only ever defend.  So give them the highest strength item that helps their type, and had 0% increase.  This means the 15=0% or 20+0% items that you get from questing are better than the 10+6%ATK items:

Useful Weapons for Defense from questing:

Questing will be the easiest and quickest way to get a 15+0% Weapon.. the hardest to come by will be the intrigue.. use a dagger if you got one.

Fight and Harass Defense:
Great Swords & Great Axes - 15 for Battle

Steal and Sabo Defense:
Tears of Lys & Garrote - 15 for Intrigue

Swindle Defense:
Fire Opal Rings & Trade Route Maps - 15 for Trade

ALL DEFENSE:
The perm daggers from the end of volume 1.  If you have it these will be better than the others equip to your garrison defenders

Other useful defensive weapons:

Sabo & Steal:
Poisoned Ring (Shipyard): 15 to Intrigue Def.  If you have one of the Vol 1 daggers handy.. give it to this ss.  you will probably have more items avail for the other trade/battle garrisoned ss than the intrigue.

Harass & Fight:
Partisans (Training Yard).  10 Battle + 5% Battle Def.. A defensive weapon!!!  The best and only "scrapper" weapons for battle defense!
Arakh (Reliquary).  15 to Battle Def

Swindle:
Black Diamond ring (Arbor).  15 Trade Def

ARMOR

Armor is a great place to beef up your scrapper.  The skill based % to armor is defense.  The easiest to come by will be any of the 10+6% Def items in many of the buildings.  Sadly this will be easier for those who have the fealty buildings, but some are available in quests... Furs for Sabo defense in the hunting lodge, Surcoat for harass defense in the Shipyard.

There are some excellent items available to even the un-reincarnated can get with limited rare resource farming:

ITEM (BUILDING) - RARE RESOURCE (ADVENTURE TO FARM), ...

Alloy Bracelet (Warehouse) - Lead (Vol 3 - Lvl 21) & Precious Ore (Vol 3 - Lvl 11)
Great Swindle Defense.  Swindle is the only Trade action that we need to really defend from, so this bracelet is of great use.  Level 21 and 11 are open day and night, so farming this should be easier than most.

Masterwork Splint Mail (Holdfast) - Steal (Vol 3 - Lvl 17) & Dyed Textile (Vol 3 - Lvl 19). 
Great Fight defense.

UNITS
Units have boosts to both Attack and Defense, and will be great for your defensive scrapper.  Find the best units you can make and go for it.  Like the Partisan weapon, Phalanx and Elite Phalanx will cover both Fight and Harass Defense.. and are a good easy way to help out in multiple areas.

---------------------------------------------------------------------------------
AVA ATTACK PLAN
Recommendation is to outfit/equip your garrison defenders first with your best gear.  The rest be your attack drones.  Use the weapons with the bonus to attack stat, use the armor with no bonus (as it is defensive) and use what units you have.  With good coordination we can take down the defenses of our enemy and any attack can land, thus even weak sworn swords can be very useful in AvA Attack. 

The best attacks to gear up for will be: Fight, Swindle, and Steal. 
These attacks provide the best return of Victory Points (the all important bottom line in AvA).

But fear not the other attacks will be useful:

Barter: Barters will be needed to help boost our camps silver with allies... But even if your barter attack fails, we still get silver.  Any sword can barter no matter how weak at Barter skill... Infact, if you can not participate in any other way due to being a level 1 character - you can be be very productive in AvA just by sending ANY sword to barter.. fighter? thief? protector? doesn't matter.. they will barter like champs, even if they lose the barter they win.. we get silver and I don't even think they take any damage.
Bribe: Rarely used, sometimes an ally will request it to help speed their construction, but most of the time just send them to barter.
Sabo: is great for cutting down enemy defense. It will be very useful. it has no risk to the alliance if you fail.. which is why it has lower Victory Points
Aid: Allies will need aid at times, however Aid is messed up, you will need to have a strong protector to get around their defense for some reason.

5
Basics / Re: A Study on Percent vs Stats: A guide to better AvA Garrisons
« on: December 13, 2013, 04:16:05 pm »
@Agatenha, I'm trying to figure out your first post.  In my experience, I have noticed at one point that my ss stat equip numbers were not adding up correctly. I had a 10+7+20 = 30 or something like that.. it was easy to notice since one of the equip stats had an odd 7 in it, but it wasn't showing up in the totals.  I unequiped everything and re-equiped and the numbers made sense.

As for your other observation with a balanced garrison.  My belief is that the garrison is not a true round robin.  I think it selects the best defender available for a stat, taking into account wounds and maybe some kind of round robin elements.. which might be why you started seeing more other attacks when you went more balanced.  I don't know, just trying to figure it out.

6
Basics / Re: A Study on Percent vs Stats: A guide to better AvA Garrisons
« on: December 13, 2013, 03:14:04 pm »
Nice job, thanks for researching.  I posted this in the in game chat, but figure I should copy it here so it stays -

My running philosophy goes by this: I have 2 items (a) a 6+0% vs (b) a 3+3%.  For normal operation, I go with the percentage based item.  Getting your character to 100/100/100 stats for battle/trade/intrigue takes little time & at 100/100/100 the 3+3% = 6+0%.  But as you increase from that point, the 3+3% gear gets stronger.  So it takes minimal time for a 3+3% > 6+0%.

BUT

I regularly try for the 15+0 body armors and weapons. The highest percentage armor you can get (excluding the rare builds) is 10+6%.  For a weapon this is not bad, on weapons the % is applied to attack.  For armor the % is applied to defense.  In AvA you can only garrison 1 SS per camp.  That SS may need the % boost, the rest will be attacking.. Say you are at 200/200/200 (since armor is a defense bonus only) the garrisoned ss will get 10+6% = 22 while defending; Your attackers in that armor will only get the 10... in this case the attacker benefit from the 15+0% armor.  On the flip side, since weapons are attack only, the defenders will benefit more from the 15+0 weapons.
 
For Units, I always go for the %.  Units boost is applied to both attack and defense.

Also for AvA: I'm starting to think that the 13/0/13 or other split stat items that I use to think sucked (because, why does my fighter need trade stats?).. I think they could provide usefulness to AvA.  You may very well find your fighter as the only garrison left, trying to defend against a swindle attack.  Same goes for the gear that offers a smaller % to say "Battle" instead of a larger % for "Fight".  This way your fighter can have a boost against incoming harassers aswell.

Just open thoughts...

7
Basics / Re: List of common and rare drops in adventures
« on: October 30, 2013, 04:57:15 pm »
Thanks for posting this.  On my own, very unscientific observation, it seemed that certain drops were more common for certain attacks on particular missions.  Ex: I'd only get a red gem if I was doing spy... has this been noticed by anyone else? or is this coincidence.

8
Basics / Re: Tip of the Day
« on: August 27, 2013, 01:37:22 pm »
Does Reincarnating reset your PtP win total?  I'm at 100, not sure I want to wait THAT long for 400, as I'm ready to kill off this lion and be reborn a stag.

9
Basics / Re: Adding Friends In-Game (PLEASE READ AND RESPOND)
« on: August 27, 2013, 01:10:28 pm »
Hi everyone, sorry it took so long to join the forum:

gota-www.disruptorbeam.com/play/friend_request/343765

Pages: [1]

Shoutbox

December 07, 2013, 11:34:15 am Alysane Goodbrother says: DEAL OF A LIFETIME CHALLENGE AT 18:00 GMT 7/12
Make your best SS available and join the quest.
BECAUSE OF THE LENGTH OF THESE CHALLENGES, WE ARE CHANGING THE RULES SLIGHTLY. LIKE LAST TIME, EVERYONE STARTS AT THE SAME TIME, REGARDLESS OF LEVEL.  IF YOU PLACE IN ONE OF THE THREE AVA CHALLENGES, YOU MAY PLACE IN THE OTHERS AS WELL. THE ONLY EXCLUSION IS THE FIRST PLACE. IF YOU PLACE FIRST IN ONE CHALLENGE, YOU MAY NOT WIN ANOTHER ONE AS WELL, BUT YOU MAY STILL TAKE 2ND OR 3RD PLACE.
THIS ONLY APPLIES TO THE THREE AVA CHALLENGES

December 06, 2013, 08:16:29 am Alysane Goodbrother says: ISLANDS OF GOLD CHALLENGE AT 18:00 GMT 6/12

Make your best SS available and join the quest when it is your turn!
You all know that it depends on your level when you are allowed to join alliance quests, so please join according to staggered timer below.

Staggered start times for IOG:

LEVEL  \  TIME TO JOIN
      < 100      - 18:00
 100 to 199  - 18:30
 200 to 299  - 18:45
        300 +    - 19:00

December 04, 2013, 08:03:34 pm Alysane Goodbrother says: BRAVING THE GREEN WATERS CHALLENGE AT 06:00 GMT 5/12

Make your best SS available and join the quest when it is your turn!
You all know that it depends on your level when you are allowed to join alliance quests, so please join according to staggered timer below.

Staggered start times for BTGW:

LEVEL  \  TIME TO JOIN
      < 100      - 06:00
 100 to 199  - 06:30
 200 to 299  - 06:45
        300 +    - 07:00

December 02, 2013, 07:29:07 am Alysane Goodbrother says: SHADOWCAT HUNT TODAY 02/12    17:00 GMT!!!!

Make your best SS available and join the quest when it is your turn!
You all know that it depends on your level when you are allowed to join alliance quests, so please join according to staggered timer below.

Staggered start times for SH:

LEVEL  \  TIME TO JOIN
      < 100      - 17:00
 100 to 199  - 17:30
 200 to 299  - 18:00
        300 +    - 18:15

THE RULES FOR PLACING IN THE TOP THREE DON'T APPLY HERE AS THIS IS A BIG-ASSED CHALLENGE SO EVERYONE GO IN AT THE DESIGNATED TIME AND HIT LIKE MAD

November 24, 2013, 04:22:45 am Agatenha says: BRAVNG THE GREEN WATERS TODAY 24/11 -21:00 GMT!!!!

November 22, 2013, 05:44:29 pm Alysane Goodbrother says: AGAINST THE WILDLING HORDE CHALLENGE!! 21:00 GMT


Make your best SS available and join the quest when it is your turn!
You all know that it depends on your level when you are allowed to join alliance quests, so please join according to staggered timer below.

Staggered start times for AGAINST THE WILDLING HORDE:

LEVEL  \  TIME TO JOIN
      < 100      - 21:00
 100 to 199  - 21:30
 200 to 299  - 21:45
        300 +    - 22:00

November 20, 2013, 05:09:06 pm Alysane Goodbrother says: SLAVER'S BAY RACE AT 8PM GMT 20/11/2013!!!Staggered start times for SLAVER'S BAY:

LEVEL  \  TIME TO JOIN
      < 100      - 08:00
 100 to 199  - 08:30
 200 to 299  - 08:45
        300 +    - 09:00

November 20, 2013, 06:54:16 am Alysane Goodbrother says: FIRE IN THE ARSENAL TODAY 20/11/2013 AT 4PM GMT!!
Make your best SS available and join the quest when it is your turn!
You all know that it depends on your level when you are allowed to join alliance quests, so please join according to staggered timer below.

Staggered start times for FITA:

LEVEL  \  TIME TO JOIN
      < 100      - 04:00
 100 to 199  - 04:30
 200 to 299  - 04:45
        300 +    - 05:00

ANYONE PLACING IN THE TOP THREE IN THE LAST TWO CHALLENGES MUST NOT PLACE IN TOP THREE IN THIS ONE, BUT IS WELCOME TO PARTICIPATE AND HELP FINISH THE CHALLENGE.

November 20, 2013, 12:47:17 am Agatenha says: TOURNEY IN THE MARCHES TODAY 20/11/03:00 GMT!!!!

November 18, 2013, 09:39:29 am Warg says: Just to be clear. I wasn't the FD for this challenge, I was just looking to donate and I noticed it had already been started by someone else.

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